Microsoft has released the Windows Phone 8 SDK for the Build developer conference, now taking place on the Redmond campus. The SDK is described as an environment “for building apps and games for Windows Phone 8 and Windows Phone 7.5.” That’s pretty obvious but why 7.5? That’s the odd thing here. It has a stand-alone Visual Studio Express 2012 edition. It can also work as an add-on to Visual Studio?Express 2012 edition for Windows Phone or works as an add-in to Visual Studio 2012 Professional, Premium or Ultimate editions. Microsoft says the SDK also includes emulators and additional tools for profiling and testing a Windows Phone app under real-world conditions. Here are the system requirements from the site: Supported operating systems:?Windows 8, Windows 8 P Windows 8 64-bit (x64) client versions Hardware: 4 GB of free hard disk space 4 GB RAM 64-bit (x64) CPU Windows Phone 8 Emulator: Windows 8 Pro edition or greater Requires a processor that supports Second Level Address Translation (SLAT) RedMonk analyst Donnie Berkholz, here at Build said this to me about the SDK: Windows Phone 8 now provides an end-user experience on par with iOS and Android. The public release of the developer SDK finally makes it possible to nail a critical component of mobile adoption, the broader app ecosystem. Unfortunately the SDK wasn?t released in advance of Windows Phone 8 so developers could have apps available at the release, which will hurt both developers and Microsoft because of the importance first impressions have to consumers. Given Microsoft?s near-legendary tenacity and its clear understanding of the importance of mobile devices, I expect they?ll continue pursuing this until they get it right — if not for Windows Phone 8, for the next release.
Source: http://feedproxy.google.com/~r/Techcrunch/~3/zcl_sXR_jSs/
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